Monday, November 21, 2011

Swarm Urbanism - Neil Leach Studio Project


animation in Processing

Utilizing the Central Place Theory as a logical framework within which the multi-layered networks self-organize based on local rules & information exchanges. Each individual place attracts certain urban activities which are simulated by multi-layered agents’ movements which together form into swarm behaviors in a 2D urban context.

Meanwhile, those swarm behaviors trigger the possibility of emergence based on the procise calculation of popolarities to agents and densities of places. The dynamic distribution of the multi-layered networks somehow reflect the local logic of the city growth, because that the swarm behaviors follow the rules with values/weights abstracted from reality.









































Path Optimization Study


Programing Planning Testing




























Massing Study


























Part of Processing codes and  libraries was contributed by Roland Snooks (Kokkugia).

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